Interface VectorUtilSupport
-
public interface VectorUtilSupportInterface for implementations of VectorUtil support.- NOTE: This API is for internal purposes only and might change in incompatible ways in the next release.
-
-
Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description floatcosine(byte[] a, byte[] b)Returns the cosine similarity between the two byte vectors.floatcosine(float[] v1, float[] v2)Returns the cosine similarity between the two vectors.intdotProduct(byte[] a, byte[] b)Returns the dot product computed over signed bytes.floatdotProduct(float[] a, float[] b)Calculates the dot product of the given float arrays.intint4DotProduct(byte[] a, boolean apacked, byte[] b, boolean bpacked)Returns the dot product over the computed bytes, assuming the values are int4 encoded.intsquareDistance(byte[] a, byte[] b)Returns the sum of squared differences of the two byte vectors.floatsquareDistance(float[] a, float[] b)Returns the sum of squared differences of the two vectors.
-
-
-
Method Detail
-
dotProduct
float dotProduct(float[] a, float[] b)Calculates the dot product of the given float arrays.
-
cosine
float cosine(float[] v1, float[] v2)Returns the cosine similarity between the two vectors.
-
squareDistance
float squareDistance(float[] a, float[] b)Returns the sum of squared differences of the two vectors.
-
dotProduct
int dotProduct(byte[] a, byte[] b)Returns the dot product computed over signed bytes.
-
int4DotProduct
int int4DotProduct(byte[] a, boolean apacked, byte[] b, boolean bpacked)Returns the dot product over the computed bytes, assuming the values are int4 encoded.
-
cosine
float cosine(byte[] a, byte[] b)Returns the cosine similarity between the two byte vectors.
-
squareDistance
int squareDistance(byte[] a, byte[] b)Returns the sum of squared differences of the two byte vectors.
-
-